I completed the Epic Games Fellowship Program. It was a fantastic and rigorous learning experience designed to introduce the game engine to experienced industry professionals in film, animation, and VFX. It was specifically focused on Virtual Production, with its use of Virtual Cameras, remote Motion Capture, Facial Capture, character retargeting real-time techniques beyond asset creation, animation, lighting. Our final individual project was a short Sequence Cinematic completed in four weeks.
I look forward to implementing all these new skills in future Virtual Production projects in our current remote work environment.
A version of the toon-shaded, final project can be found HERE: